The first book in Jeff Smith's "New York Times" bestselling, award-winning graphic novel series featuring an unlikely hero who must save an idyllic valley from the forces of evil. After being run out of Boneville, the three Bone cousins -- Fone Bone, Phoney Bone, and Smiley Bone -- are separated and lost in a vast, uncharted desert. One by one, they find their way into a deep, forested valley filled with wonderful and terrifying creatures. Eventually, the cousins are reunited at a farmstead run by tough Gran'ma Ben and her spirited granddaughter, Thorn. But little do the Bones know,...
The first book in Jeff Smith's "New York Times" bestselling, award-winning graphic novel series featuring an unlikely hero who must save an idyllic va...
In THE GREAT COW RACE, volume 2 of this 9-book epic, Fone Bone and his cousins plan to return home after visiting the village of Barrelhaven with Thorn and Gran'ma Ben. But Phoney risks everything on one last get-rich-quick scheme for the town's annual Great Cow Race. As usual, Phoney's plans go disastrously awry, and Boneville seems further away than ever. Meanwhile, ominous signs indicate that a war is brewing, and Fone finds himself helping his friends defend their valley from a formidable enemy.
In THE GREAT COW RACE, volume 2 of this 9-book epic, Fone Bone and his cousins plan to return home after visiting the village of Barrelhaven with Thor...
In "Eyes of the Storm," volume three of the nine-book BONE saga, Lucius, Smiley, and Phoney survive an attack by the rat creatures and return safely to Lucius' tavern in Barrelhaven. Phoney, desperate to win a bet with Lucius, stokes the townspeople's fear of dragons and boasts that he is a professional dragonslayer. Back at the farm, Fone Bone and Thorn are troubled by strange dreams, and Gran'ma Ben's reaction to them is stranger still: She reveals long-kept secrets and warns of great danger. Thorn, Fone Bone, and Gran'ma Ben may have to leave the farm forever.
In "Eyes of the Storm," volume three of the nine-book BONE saga, Lucius, Smiley, and Phoney survive an attack by the rat creatures and return safely t...
Twelve-year-old Tom Elm, his raccoon friend Roderick, Percival, Abbey, and Barclay Bone, warrior-priest Randolf, and forest-woman Lorimar join in a quest to find the pieces of the Spark that can save Dreaming--and the Waking World--from a Darkness created by the Nacht.
Twelve-year-old Tom Elm, his raccoon friend Roderick, Percival, Abbey, and Barclay Bone, warrior-priest Randolf, and forest-woman Lorimar join in a qu...