An area of 6 ha just east of Kempsford was examined in 2000-2001 in advance of gravel extraction. The earliest features belonged to a field system defined by ditches probably dug in the late Iron Age. This was replaced in the early Roman period by a very regular layout of trackways linking field systems to settlements lying just outside the excavated area, all part of a programme of radical landscape reorganisation in the wider region. The nearby settlements probably went out of use in the 3rd century, but the fields probably remained in use for pasture. The main trackway was re-established...
An area of 6 ha just east of Kempsford was examined in 2000-2001 in advance of gravel extraction. The earliest features belonged to a field system def...
The 21st century has seen a board game renaissance. At a time when streaming television finds millions of viewers, video games garner billions of dollars, and social media grows ever more intense, little has been written about the rising popularity of board games. And yet board games are one of our fastest growing hobbies, with sales increasing every year. Today's board games are more than just your average rainy-day mainstay. Once associated solely with geek subcultures, complex and strategic board games are increasingly dominating the playful media environment.
The popularity of...
The 21st century has seen a board game renaissance. At a time when streaming television finds millions of viewers, video games garner billions of d...
The 21st century has seen a board game renaissance. At a time when streaming television finds millions of viewers, video games garner billions of dollars, and social media grows ever more intense, little has been written about the rising popularity of board games. And yet board games are one of our fastest growing hobbies, with sales increasing every year. Today's board games are more than just your average rainy-day mainstay. Once associated solely with geek subcultures, complex and strategic board games are increasingly dominating the playful media environment.
The popularity of...
The 21st century has seen a board game renaissance. At a time when streaming television finds millions of viewers, video games garner billions of d...
Phil Andrews, Paul Booth, A. P. Fitzpatrick, Ken Welsh
East Kent has been a gateway for new people, cultures, ideas and trade for thousands of years. The Isle of Thanet, now joined to the mainland following the silting and reclamation of the former Wantsum Channel, was at the forefront of these movements. A Kent County Council programme to build a new road link, the East Kent Access, in the south-east part of Thanet resulted in the largest archaeological project carried out in Britain in 2010. An Oxford Wessex Archaeology joint venture undertook the excavation of 48 hectares along the 6.5 kilometre route, revealing a wealth of...
East Kent has been a gateway for new people, cultures, ideas and trade for thousands of years. The Isle of Thanet, now joined to the mainland followi...
Phil Andrews, Paul Booth, A. P. Fitzpatrick, Ken Welsh
East Kent has been a gateway for new people, cultures, ideas and trade for thousands of years. The Isle of Thanet, now joined to the mainland following the silting and reclamation of the former Wantsum Channel, was at the forefront of these movements. A Kent County Council programme to build a new road link, the East Kent Access, in the south-east part of Thanet resulted in the largest archaeological project carried out in Britain in 2010. An Oxford Wessex Archaeology joint venture undertook the excavation of 48 hectares along the 6.5 kilometre route, revealing a wealth of archaeological...
East Kent has been a gateway for new people, cultures, ideas and trade for thousands of years. The Isle of Thanet, now joined to the mainland followi...
In this completely revised and updated version of Digital Fandom, Paul Booth extends his analysis of fandom in the digital environment. With new chapters that focus on the economics of crowdfunding, the playfulness of Tumblr, and the hybridity of the fan experience, alongside revised chapters that explore blogs, wikis, and social networking sites, Digital Fandom 2.0 continues to develop the philosophy of playfulness of the contemporary fan. Booth's analysis reveals the many facets of the digital fan experience, including hybrid fandom, demediation, and the digi-gratis...
In this completely revised and updated version of Digital Fandom, Paul Booth extends his analysis of fandom in the digital environment. With ...